The objectives of this project are to finalize development of, evaluate, and scale an escape room (with online and physical versions) that achieves cognitive and affective learning outcomes about misinformation. The project also contributes new knowledge around information literacy theory and pedagogy, game appeals and mixed reality games applied in a civic context, and virtual library programming. As such we expect this project to inform ongoing conversations about public libraries post-COVID.
Grants
Misinformation Escape Room: Supporting Libraries as Hubs for Misinformation Education
Grant Info
Co-PI
Jin Ha Lee
Funder
Institute of Museum and Library Services (IMLS)
Amount
$249,691
Start Date
Jan 1, 2021