The Misinformation Escape Room project is a gamified approach to building resilience to misinformation. We co-design and study the effects of escape rooms for increasing awareness of misinformation techniques, encouraging reflection on emotional and cognitive biases, and changing people’s attitudes and social media behaviors when engaging with problematic information. Escape rooms are live-action adventure games where teams of players work cooperatively to solve a series of interactive puzzles. This project contributes to a growing body of misinformation educational efforts and seeks to fill important gaps, in particular the contributions of psychological sciences and other disciplines that aim to understand the multiple reasons people come to trust and believe information.
Project partners: Center for an Informed Public, the GAMER Group, Puzzle Break, WebJunction